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Dragon ball z xenoverse online 2016
Dragon ball z xenoverse online 2016







Defense is in the same boat: when an enemy starts to get a combo going, dodging isn’t worth the stamina cost and blocking requires almost psychic-like reflexes to pull off, meaning I never really used them. (Annoyingly, those miss half the time-even when an enemy stands directly in front of you as your worthless beams pass through their body). The strategy behind these fights never gets very deep, and I settled into a repetitive but effective pattern of punching and kicking a villain across the map, then charging up to get enough Ki to use an ultimate attack. Every different combination of face buttons and resulting varying animations led to the same outcome: punching your opponent and making them fly far away from you. As much as I wanted to love the combat, I couldn’t.









Dragon ball z xenoverse online 2016